Quick Overview: We started with a bit of programming since we managed to break the game a few hours before the stream. We had to fix that first! This time we worked on a new tileset of a mysterious location - entirely from scratch! Afterwards we did a small crossover drawing ... We continued with the new Sapphire Ridge tileset, adding more details! At the end we did a small drawing of Shizuka as Guts ...
Crosscode Gamedev Pixelart Workshop Mapping - Detailed Overview & Context
We started with a bit of programming since we managed to break the game a few hours before the stream. We had to fix that first! This time we worked on a new tileset of a mysterious location - entirely from scratch! Afterwards we did a small crossover drawing ... We continued with the new Sapphire Ridge tileset, adding more details! At the end we did a small drawing of Shizuka as Guts ... We continued working on new outdoor locations. Just This time we worked on puzzle elements again, creating the new "Wave Compressor Switch" and then we drew some Pachinko ... This time we worked on another tileset for the new Sapphire Ridge area, adding several plants and details. We also had several ...
So yes, we made caves pretty. This included putting together tilesets and setting numbers. Lots and lots of numbers. Also a bit of ... We had a very lively stream this time with lots of people in the voice chat - also once again including HerrDekay! We continued ... We worked on a new tileset of an unspecified location and at the end drew a worst-case scenario where Instatainment had to ... Today we worked on expressions for Shizuka's new portraits and finished almost all of them. Including .... "another" expression ...