Quick Overview: This time we worked on face rotations for the We worked on an improved version of Apollo's We creates face rotations for our new character Lukas/Schneider and at least one new
Crosscode Portrait Expressions Pixelart Gamedev - Detailed Overview & Context
This time we worked on face rotations for the We worked on an improved version of Apollo's We creates face rotations for our new character Lukas/Schneider and at least one new We started with a bit of programming since we managed to break the game a few hours before the stream. We had to fix that first! Watch us create a new cut scene with characters and dialogs from scratch, including We continued with the new Sapphire Ridge tileset, adding more details! At the end we did a small drawing of Shizuka as Guts ...
This time we worked on another tileset for the new Sapphire Ridge area, adding several plants and details. We also had several ... A very relaxing stream with some mapping and some drawing. We continued the map from last Week's stream and drew Emilie ... We worked on a new tileset of an unspecified location and at the end drew a worst-case scenario where Instatainment had to ... We extended Autumn's Fall by a couple more maps. Afterwards we drew Emilie at Wendilie's with extra smugness. This time we tried our very first Workshop during the stream! We talked about basics of So yes, we made caves pretty. This included putting together tilesets and setting numbers. Lots and lots of numbers. Also a bit of ...