Topic Brief: Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and ... We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects.

Cvpr 2023 Inverse Rendering For 26945 -

Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and ... We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects. To appear in IEEE/CVF Conference on Computer Vision and Pattern Recognition (

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  • Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and ...
  • We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects.
  • To appear in IEEE/CVF Conference on Computer Vision and Pattern Recognition (

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Supporting Images

[CVPR 2023] Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination
CVPR 2023 WildLight: In-the-wild Inverse Rendering with a Flashlight
TensoIR: Tensorial Inverse Rendering
[CVPR2023] Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes.
[CVPR 2026] WildCap: Facial Appearance Capture in the Wild via Hybrid Inverse Rendering
[CVPR 2025] Differentiable Inverse Rendering with Interpretable Basis BRDFs
[CVPR 2023] Weakly-Supervised Single-view Image Relighting
CVPR 21 "Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces"
MAIR - 2023 CVPR
[CVPR 2024] Differentiable Point-based Inverse Rendering
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[CVPR 2023] Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination

[CVPR 2023] Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination

Read more details and related context about [CVPR 2023] Inverse Rendering for Reflectance Decomposition with Near-Field Indirect Illumination.

CVPR 2023 WildLight: In-the-wild Inverse Rendering with a Flashlight

CVPR 2023 WildLight: In-the-wild Inverse Rendering with a Flashlight

Read more details and related context about CVPR 2023 WildLight: In-the-wild Inverse Rendering with a Flashlight.

TensoIR: Tensorial Inverse Rendering

TensoIR: Tensorial Inverse Rendering

Read more details and related context about TensoIR: Tensorial Inverse Rendering.

[CVPR2023] Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes.

[CVPR2023] Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes.

Read more details and related context about [CVPR2023] Multi-view Inverse Rendering for Large-scale Real-world Indoor Scenes..

[CVPR 2026] WildCap: Facial Appearance Capture in the Wild via Hybrid Inverse Rendering

[CVPR 2026] WildCap: Facial Appearance Capture in the Wild via Hybrid Inverse Rendering

Existing methods achieve high-quality facial appearance capture under controllable lighting, which increases capture cost and ...

[CVPR 2025] Differentiable Inverse Rendering with Interpretable Basis BRDFs

[CVPR 2025] Differentiable Inverse Rendering with Interpretable Basis BRDFs

Read more details and related context about [CVPR 2025] Differentiable Inverse Rendering with Interpretable Basis BRDFs.

[CVPR 2023] Weakly-Supervised Single-view Image Relighting

[CVPR 2023] Weakly-Supervised Single-view Image Relighting

We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects. Our method ...

CVPR 21 "Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces"

CVPR 21 "Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces"

To appear in IEEE/CVF Conference on Computer Vision and Pattern Recognition (

MAIR - 2023 CVPR

MAIR - 2023 CVPR

Read more details and related context about MAIR - 2023 CVPR.

[CVPR 2024] Differentiable Point-based Inverse Rendering

[CVPR 2024] Differentiable Point-based Inverse Rendering

Read more details and related context about [CVPR 2024] Differentiable Point-based Inverse Rendering.