Quick Overview: Jumping in and Learn. Unity Playmaker beginner. I'm so close to quitting my journey of creating a Unity Game for Steam ... One year. Crazy, that I've been working on this game for such a long time already. And it isn't finished at all. So, a few more ... The bloom effect is work-in progress that's why it looks kinda awful. In this

Devlog 3 Mouse Pick And - Detailed Overview & Context

Jumping in and Learn. Unity Playmaker beginner. I'm so close to quitting my journey of creating a Unity Game for Steam ... One year. Crazy, that I've been working on this game for such a long time already. And it isn't finished at all. So, a few more ... The bloom effect is work-in progress that's why it looks kinda awful. In this My Discord Channel: ○ Buy me a Coffe (Patreon): after long long months of thinking and testing, it finally worked! I'm making a game in Unity! It will be a mixture of Pokemon teambuilding on a Fire Emblem / Final Fantasy Tactics style-map.

Join the Discord: This episode is how to use the finally wrote some proper code to adjust for distortion of the image, as the windows app allows the XNA window to be scaled. I finally figured out how to ignore all other scene objects when using the In this video we try an alternative to ray tracing. GitHub: Website: Here you go! The second part! Full Playlist: Hey guys! I just started developing a new game. Here's the first

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DevLog #3 Mouse pick and raycast fixed.  Unity Playmaker beginner.
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