Quick Overview: LenbaSun: Shader programming. Directing. Eric Liu: 3D models, lighting, directing Portfolio: In this video I go over the optimizations I made to the Learn how to make beautiful trees, fluffy
Infinite Grass Gpu Instancing Grass - Detailed Overview & Context
LenbaSun: Shader programming. Directing. Eric Liu: 3D models, lighting, directing Portfolio: In this video I go over the optimizations I made to the Learn how to make beautiful trees, fluffy My game has been in need of a major face lift for awhile now, and it's finally time. It's amazing just how much better the game ... Some nice tips if you are making videogames, 3D Art or similar :) Follow me on Patreon if you like ... 3DWorld can generate and render fields of
In order for me to make an optimized town builder game, I set out to render 10 million trees, paving the way for more features like ... GPU frustrum culling - Instanced indirect grass/plants ComputeShader GPU frustum culling + DrawMeshInstancedIndirect - Grass RECORD COST 20-50 FPS/!\Second test of instantiate A short video on how to improve your frame rate in Unity. This video covers various optimizations to reduce draw calls such as ...