Quick Overview: The purpose of this project is to learn openGL by making a rendering engine. It supports phong shading with point lights, ... It's actually not clear that interpolation makes a whole lot of sense for for shadow In this video we take a look at five techniques to reduce the effect of several known problems in
Interactive Graphics 16 Shadow Mapping - Detailed Overview & Context
The purpose of this project is to learn openGL by making a rendering engine. It supports phong shading with point lights, ... It's actually not clear that interpolation makes a whole lot of sense for for shadow In this video we take a look at five techniques to reduce the effect of several known problems in LWJGL tutorial series on how to create a 3D Java game with OpenGL! Delving into Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... Volume rendering using gpu-accelerated raytracing approach with advanced lighting model.