Short Overview: This is an attempt to create "Virtual Ballistics Gel" with the aim of creating a realistic damage model for gaming. In this video, I'm trying to simulate how a robot would carry a spoon with liquid in it without spilling it.

Melting Test With Nvidia Flex 27555 -

This is an attempt to create "Virtual Ballistics Gel" with the aim of creating a realistic damage model for gaming. In this video, I'm trying to simulate how a robot would carry a spoon with liquid in it without spilling it. Actually still looks a bit crappy cause i didnt figure out the correct values for fluids yet but the proof of concept is working,if u know ...

Important details found

  • This is an attempt to create "Virtual Ballistics Gel" with the aim of creating a realistic damage model for gaming.
  • In this video, I'm trying to simulate how a robot would carry a spoon with liquid in it without spilling it.
  • Actually still looks a bit crappy cause i didnt figure out the correct values for fluids yet but the proof of concept is working,if u know ...
  • Effect of applying a periodic rotation to a cube inside a liquid with different viscosities.
  • problems: - particles don't stacked together when in a small sizes; - performance; - don't correctly calculated thin collisions;

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Visual References

Melting test with nvidia flex surface particles applied to a shape emitter
GeeXLab - NVIDIA FleX particles and collision shapes demo
UE4 Nvidia Flex simulation of a spoon carrying liquid
UE4 - Nvidia Flex - test
Fluids with Nvidia FleX 2
Nvidia Flex [Rotation + Fluid]
Meanwhile on Nvidia Flex (Nvidia's physics tech demo)....
nvidia fleX
Virtual Ballistics gel early design using Nvidia Flex SDK
Test Nvidia Flex Fluid VR
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Melting test with nvidia flex surface particles applied to a shape emitter

Melting test with nvidia flex surface particles applied to a shape emitter

Actually still looks a bit crappy cause i didnt figure out the correct values for fluids yet but the proof of concept is working,if u know ...

GeeXLab - NVIDIA FleX particles and collision shapes demo

GeeXLab - NVIDIA FleX particles and collision shapes demo

Read more details and related context about GeeXLab - NVIDIA FleX particles and collision shapes demo.

UE4 Nvidia Flex simulation of a spoon carrying liquid

UE4 Nvidia Flex simulation of a spoon carrying liquid

In this video, I'm trying to simulate how a robot would carry a spoon with liquid in it without spilling it. There are three speeds: ...

UE4 - Nvidia Flex - test

UE4 - Nvidia Flex - test

Read more details and related context about UE4 - Nvidia Flex - test.

Fluids with Nvidia FleX 2

Fluids with Nvidia FleX 2

Read more details and related context about Fluids with Nvidia FleX 2.

Nvidia Flex [Rotation + Fluid]

Nvidia Flex [Rotation + Fluid]

Effect of applying a periodic rotation to a cube inside a liquid with different viscosities.

Meanwhile on Nvidia Flex (Nvidia's physics tech demo)....

Meanwhile on Nvidia Flex (Nvidia's physics tech demo)....

Read more details and related context about Meanwhile on Nvidia Flex (Nvidia's physics tech demo).....

nvidia fleX

nvidia fleX

so much people are talk about his that i decided to get so yea.

Virtual Ballistics gel early design using Nvidia Flex SDK

Virtual Ballistics gel early design using Nvidia Flex SDK

This is an attempt to create "Virtual Ballistics Gel" with the aim of creating a realistic damage model for gaming. When combined ...

Test Nvidia Flex Fluid VR

Test Nvidia Flex Fluid VR

problems: - particles don't stacked together when in a small sizes; - performance; - don't correctly calculated thin collisions;