Quick Overview: TCD 2022 CS7GV3 Realtime-Rendering Assignment3. It's a kind of subtle effect, I honestly think it works better with a texture that it wasn't made for (eg the minecraft grass). If you're ... Support me on Patreon ➜ Follow me on the Twittersphere ➜
Opengl Demo Normal Mapping - Detailed Overview & Context
TCD 2022 CS7GV3 Realtime-Rendering Assignment3. It's a kind of subtle effect, I honestly think it works better with a texture that it wasn't made for (eg the minecraft grass). If you're ... Support me on Patreon ➜ Follow me on the Twittersphere ➜ Real time rendering assignment 3 A short video demonstrating normal or Dot3 A quad is tessellated using tessellation shaders and vertices are displaced using the displacement Discord: Added normalmaps. I adjusted the batching for foliage. Inputs are now treated as axes.