Quick Overview: Today we talk about how FPS games normally render Note: Watch with captions for more info on what I'm doing in the video So before I decided on actual gameplay, it was going to be ... I've implemented a system where enemies can be decapitated. What do you think of it? .
Phantom Arms Devlog 2 Main - Detailed Overview & Context
Today we talk about how FPS games normally render Note: Watch with captions for more info on what I'm doing in the video So before I decided on actual gameplay, it was going to be ... I've implemented a system where enemies can be decapitated. What do you think of it? . 1. Added more realism to the weapons (The bolt being pulled backwards when having no ammo for an example) I finally added gun skins to my multiplayer gun building game, but instead of me making a bunch of skins, I made a gun skin ...