Quick Summary: so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

Raycasting Engine Sdl2 C -

so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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  • so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...
  • Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

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so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...

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Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well.

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An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

Raycasting Vertical Movement (SDL2/C++)

Raycasting Vertical Movement (SDL2/C++)

Read more details and related context about Raycasting Vertical Movement (SDL2/C++).