Quick Overview: Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and exporting them for use with ... Thought I should do an updated version of this Please note - you will need to add the line shown in notepad to enable GPU acceleration as it's not there by default*** In this ...
Renderman 21 Tex Conversion Tutorial - Detailed Overview & Context
Today we're having a look at generating Ptex maps (as an alternative to UV maps) in 3DCoat and exporting them for use with ... Thought I should do an updated version of this Please note - you will need to add the line shown in notepad to enable GPU acceleration as it's not there by default*** In this ... A brief overview of the PxrRamp node, a couple of it's functions and how you can use it for many wonderful things! Stay up to date ... Going over the basic practical uses of PrimVar's in a typical project of mine. If you guys have questions comment them down ... NOTE** - according to Bartolomeo the project and scene name must have not spaces e.g.: my_scene.mb - thanks for that ...
3DModeling In this ( very special ) video I will dive into the brand new