Page Summary: In this video, we create and load shaders into our program to finally get our triangle to show. In this video, I go over creating a modern OpenGL context and creating a mesh.
3d Particles Java Lwjgl -
In this video, we create and load shaders into our program to finally get our triangle to show. In this video, I go over creating a modern OpenGL context and creating a mesh. So I've been working on what originally started out as my heightmap program.
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- In this video, we create and load shaders into our program to finally get our triangle to show.
- In this video, I go over creating a modern OpenGL context and creating a mesh.
- So I've been working on what originally started out as my heightmap program.
- just a little mess around extension to my dungeon engine music - me :)
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