Main Takeaway: The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...

Coding Adventure Atmosphere -

The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

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  • The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
  • A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...
  • I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water.
  • Trying to generate some simple little moons and planets to fly about and explore.

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Reference Gallery

Coding Adventure: Atmosphere
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Ray-Tracing Glass and Caustics
Coding Adventure: Clouds
Coding Adventure: Additive Synthesis
Coding Adventure: Simulating Smoke
Coding Adventure: Terraforming
Coding Adventure: Simulating Fluids
Coding Adventure: Portals
Coding Adventure: Ant and Slime Simulations
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Coding Adventure: Atmosphere

Coding Adventure: Atmosphere

The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...

Coding Adventure: Procedural Moons and Planets

Coding Adventure: Procedural Moons and Planets

Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.

Coding Adventure: Ray-Tracing Glass and Caustics

Coding Adventure: Ray-Tracing Glass and Caustics

Read more details and related context about Coding Adventure: Ray-Tracing Glass and Caustics.

Coding Adventure: Clouds

Coding Adventure: Clouds

Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from

Coding Adventure: Additive Synthesis

Coding Adventure: Additive Synthesis

Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ...

Coding Adventure: Simulating Smoke

Coding Adventure: Simulating Smoke

Read more details and related context about Coding Adventure: Simulating Smoke.

Coding Adventure: Terraforming

Coding Adventure: Terraforming

I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...

Coding Adventure: Simulating Fluids

Coding Adventure: Simulating Fluids

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

Coding Adventure: Portals

Coding Adventure: Portals

Experimenting with portals, for science. The project is available here: If you'd like ...

Coding Adventure: Ant and Slime Simulations

Coding Adventure: Ant and Slime Simulations

A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ...