Reference Summary: For this lesson we discuss how to high-pass a terrain texture to remove obvious tiling issues when painting it across your terrain. In this lesson we cover the territory and waves entities to be used for spawning waves of enemies for your player to encounter.
Create An Epic Sci Fi Landscape In Cryengine -
For this lesson we discuss how to high-pass a terrain texture to remove obvious tiling issues when painting it across your terrain. In this lesson we cover the territory and waves entities to be used for spawning waves of enemies for your player to encounter. There are some deaf spaces from 15 to 20 min and from 28 to 31 min, please just jump over it.
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- For this lesson we discuss how to high-pass a terrain texture to remove obvious tiling issues when painting it across your terrain.
- In this lesson we cover the territory and waves entities to be used for spawning waves of enemies for your player to encounter.
- There are some deaf spaces from 15 to 20 min and from 28 to 31 min, please just jump over it.
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