Quick Context: This time we worked on puzzle elements again, creating the new "Wave Compressor Switch" and then we drew some Pachinko ... We started with a bit of programming since we managed to break the game a few hours before the stream.
Crosscode Gamedev Pixelart Workshop Mapping Pixelart -
This time we worked on puzzle elements again, creating the new "Wave Compressor Switch" and then we drew some Pachinko ... We started with a bit of programming since we managed to break the game a few hours before the stream. This time we worked on a new tileset of a mysterious location - entirely from scratch!
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- This time we worked on puzzle elements again, creating the new "Wave Compressor Switch" and then we drew some Pachinko ...
- We started with a bit of programming since we managed to break the game a few hours before the stream.
- This time we worked on a new tileset of a mysterious location - entirely from scratch!
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