At a Glance: The scene has about 800 point lights none of which casts shadows right now.(currently 800 is the limit since I am using UBOs and ... This is a follow-up to my previous video that tries to address some of the raised concerns.
Deferred Tiled Shading -
The scene has about 800 point lights none of which casts shadows right now.(currently 800 is the limit since I am using UBOs and ... This is a follow-up to my previous video that tries to address some of the raised concerns.
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- The scene has about 800 point lights none of which casts shadows right now.(currently 800 is the limit since I am using UBOs and ...
- This is a follow-up to my previous video that tries to address some of the raised concerns.
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