Topic Brief: For the past few years, my twin brother and I have been building a sci-fi multiplayer game together in Unity. i removed chunk face culling for now because we have a bigger performance issue.
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For the past few years, my twin brother and I have been building a sci-fi multiplayer game together in Unity. i removed chunk face culling for now because we have a bigger performance issue. G-Hook is a 2D grappling hook time-trial game built with the Defold engine.
Important details found
- For the past few years, my twin brother and I have been building a sci-fi multiplayer game together in Unity.
- i removed chunk face culling for now because we have a bigger performance issue.
- G-Hook is a 2D grappling hook time-trial game built with the Defold engine.
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