Quick Context: Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles. Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm.

Dynamic Pathfinding In 3d Space -

Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles. Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm. turns out you actually can bake navmeshes, see Hendrik Wiersma's comment scripts: camera:

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  • Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles.
  • Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm.
  • turns out you actually can bake navmeshes, see Hendrik Wiersma's comment scripts: camera:

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