Quick Context: Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles. Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm.
Dynamic Pathfinding In 3d Space -
Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles. Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm. turns out you actually can bake navmeshes, see Hendrik Wiersma's comment scripts: camera:
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- Four different agents: -Some walk on the ground -Some fly, but they can also use the ground tiles.
- Finding path between the 2 colored spheres using Probabilistic Road Map and Dijkstra's algorithm.
- turns out you actually can bake navmeshes, see Hendrik Wiersma's comment scripts: camera:
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