Main Takeaway: In the last video, I made a render surface class that uses a DXGI swap chain and today I'm going to integrate that class into our ... We spent the last couple of episodes setting up the asset pipeline and started with the
Game Engine Programming 043 2 Viewing Imported Geometry C Game Engine -
In the last video, I made a render surface class that uses a DXGI swap chain and today I'm going to integrate that class into our ... We spent the last couple of episodes setting up the asset pipeline and started with the
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- In the last video, I made a render surface class that uses a DXGI swap chain and today I'm going to integrate that class into our ...
- We spent the last couple of episodes setting up the asset pipeline and started with the
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