Page Summary: Moving on the levels, we found interesting to make less flat levels, which means units need to be able to move on top of floors at ... In order to move many units efficiently on the map, we've decided to go with flow

Nanocorp Game Devlog Integration Field -

Moving on the levels, we found interesting to make less flat levels, which means units need to be able to move on top of floors at ... In order to move many units efficiently on the map, we've decided to go with flow

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  • Moving on the levels, we found interesting to make less flat levels, which means units need to be able to move on top of floors at ...
  • In order to move many units efficiently on the map, we've decided to go with flow

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Visual References

Nanocorp | Game | DevLog - Integration field
Nanocorp | Game | DevLog - Flow field: line of sight
Nanocorp | Game | DevLog - Grid and Cost Field
Nanocorp | Game | DevLog - Flow field: unit movements
Nanocorp | Game | DevLog - Flow field: simple 4 directions
Nanocorp | Game | DevLog - Flow field: 8 directions
Nanocorp | Game | DevLog - Units Movement
Nanocorp | Game | DevLog - Too many units
Nanocorp | Game | DevLog - Weapons - Shotgun
Nanocorp | Game | DevLog - Climbing stairs
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Nanocorp | Game | DevLog - Integration field

Nanocorp | Game | DevLog - Integration field

Read more details and related context about Nanocorp | Game | DevLog - Integration field.

Nanocorp | Game | DevLog - Flow field: line of sight

Nanocorp | Game | DevLog - Flow field: line of sight

Read more details and related context about Nanocorp | Game | DevLog - Flow field: line of sight.

Nanocorp | Game | DevLog - Grid and Cost Field

Nanocorp | Game | DevLog - Grid and Cost Field

In order to move many units efficiently on the map, we've decided to go with flow

Nanocorp | Game | DevLog - Flow field: unit movements

Nanocorp | Game | DevLog - Flow field: unit movements

Read more details and related context about Nanocorp | Game | DevLog - Flow field: unit movements.

Nanocorp | Game | DevLog - Flow field: simple 4 directions

Nanocorp | Game | DevLog - Flow field: simple 4 directions

Read more details and related context about Nanocorp | Game | DevLog - Flow field: simple 4 directions.

Nanocorp | Game | DevLog - Flow field: 8 directions

Nanocorp | Game | DevLog - Flow field: 8 directions

Read more details and related context about Nanocorp | Game | DevLog - Flow field: 8 directions.

Nanocorp | Game | DevLog - Units Movement

Nanocorp | Game | DevLog - Units Movement

Read more details and related context about Nanocorp | Game | DevLog - Units Movement.

Nanocorp | Game | DevLog - Too many units

Nanocorp | Game | DevLog - Too many units

Everyone needs some fun from time to time... even more so when working on a

Nanocorp | Game | DevLog - Weapons - Shotgun

Nanocorp | Game | DevLog - Weapons - Shotgun

Still a work in progress of the Shotgun we will include in the

Nanocorp | Game | DevLog - Climbing stairs

Nanocorp | Game | DevLog - Climbing stairs

Moving on the levels, we found interesting to make less flat levels, which means units need to be able to move on top of floors at ...