Quick Overview: 120.000 particles, simulated and rendered (NOT in realtime, it took 32 minutes) using Grappling Hook - VR Climbing With Obi Particle Rope We implemented the paper "Conformation constraints for efficient viscoelastic
Obi Fluid Simulation In Vr - Detailed Overview & Context
120.000 particles, simulated and rendered (NOT in realtime, it took 32 minutes) using Grappling Hook - VR Climbing With Obi Particle Rope We implemented the paper "Conformation constraints for efficient viscoelastic Constrained interaction and navigation methods for My friend thinks I should make a game where you just go around milking anything and everything. I just thought milking a cow ... Vorticity based foam generation. Ask anything or by our assets here: http://
This is a new sample scene inspired by falling sand games. Combines Holoception is coming soon on Oculus and Steam! Website: Discord Channel: ...