Reference Summary: implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. This is a scene lighten by a directional light, a spot light and several point lights (some are moving).
Opengl Renderer Realtime Dynamic Shadows -
implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. This is a scene lighten by a directional light, a spot light and several point lights (some are moving). A: Because I am running it on my 4-year-old HP Pavilion with an Intel Iris 5400 card, that's why.
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- implemented a really basic shadowmapping technique that helps portray directional lighting more realistically.
- This is a scene lighten by a directional light, a spot light and several point lights (some are moving).
- A: Because I am running it on my 4-year-old HP Pavilion with an Intel Iris 5400 card, that's why.
- Devlog video about "Homegrown", a casual farming game I'm creating using my own engine.
- In this video, we discuss how to apply shadow mapping generically to spotlights.
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