Quick Overview: Join the discord! Original reddit post: ... [HTML5] Current state of play. 16 fully dynamic lights being rendered in a single pass. Each In this (long, sorry) video I cover a variety of things to implement a classing line-of-sight mapping, or
Real Time 2d Shadow Casting - Detailed Overview & Context
Join the discord! Original reddit post: ... [HTML5] Current state of play. 16 fully dynamic lights being rendered in a single pass. Each In this (long, sorry) video I cover a variety of things to implement a classing line-of-sight mapping, or 40% off CodeCrafters membership: Join the discord: ... Quick tips for all! You can write your question in comment and i try answer them! You can ask question not only question for UNITY ... Been a while but here's a thing I worked on today. So a while ago I got an asset (Hero Knight Pixel Art by Sven Thole) and ...
Decided top have a play with making an optimised sorry for the jerky video. On my pc it run's with more than 60fps. Made on XNA with the starLiGHT.Engine. Normal mapped, high ...