Short Overview: The core gameplay and perspectives for a (yet untitled) platformer game I'm beginning work on using the In this video we get the door's InterpActor in place, as well as set up the inital motion within Matinee, allowing the door to open.
Udk Moving Platform Test 1 -
The core gameplay and perspectives for a (yet untitled) platformer game I'm beginning work on using the In this video we get the door's InterpActor in place, as well as set up the inital motion within Matinee, allowing the door to open. This is a tutorial I made to demonstrate how to allow the player to pick up an object from
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- The core gameplay and perspectives for a (yet untitled) platformer game I'm beginning work on using the
- In this video we get the door's InterpActor in place, as well as set up the inital motion within Matinee, allowing the door to open.
- This is a tutorial I made to demonstrate how to allow the player to pick up an object from
- Finally added some sound cues :D Next should include static meshes and better lighing!
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