Quick Overview: This provisional video demonstrates how you can control the position and rotation of intersections in the upcoming Follow me on Twitter : Support me on Patreon : Packages: ... This video demonstrates how you can use your own mesh objects inside the

Unity Easyroads3d V3 Road Network - Detailed Overview & Context

This provisional video demonstrates how you can control the position and rotation of intersections in the upcoming Follow me on Twitter : Support me on Patreon : Packages: ... This video demonstrates how you can use your own mesh objects inside the It is possible to import your own intersection / connections models into the WIP: Working on new features on the procedural side objects / Custom Objects Thanks to Adam Bradley for pointing out my error, but now we can see why I got the dreaded red-dots when trying to cut into the ...

This video demonstrates the new workflow in Packages are available on the Asset Store: Mobile Traffic

Photo Gallery

Unity - EasyRoads3D v3 Road Network
EasyRoads3D v3.2+ for Unity - Introduction  - Getting Started
EasyRoads3D v3.2+ for Unity - Side Objects - Part 1 - Mesh Type
Build Roads In 3 Minutes - Unity 3D
EasyRoads3D, The Basics
Unity - EasyRoads3D v3 Beta - Customizing the road network
EasyRoads3D v3 - Customizing Road Networks Part 2
EasyRoads3D v3 for Unity - New Road Features
EasyRoads3D v3.2+ for Unity - Custom Connections
EasyRoads3D v3 for Unity
[v2 obsolete] EasyRoads3D v2 - Road systems for Unity
[obsolete] More procedural geometry - assets in Unity
Sponsored
Sponsored
View Main Result
Sponsored
Sponsored