Short Overview: Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
C Sdl Raycasting Test -
Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. Theres some small floating point error when drawing the blocks, but its no biggie really.
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- Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...
- It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
- Theres some small floating point error when drawing the blocks, but its no biggie really.
- Not sure what I've changed, but the performance is actually very good now.
- It's mostly me complaining about how much I struggled implementing this.
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