Short Overview: Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.

C Sdl Raycasting Test -

Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. Theres some small floating point error when drawing the blocks, but its no biggie really.

Important details found

  • Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...
  • It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
  • Theres some small floating point error when drawing the blocks, but its no biggie really.
  • Not sure what I've changed, but the performance is actually very good now.
  • It's mostly me complaining about how much I struggled implementing this.

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Visual References

C + SDL Raycasting test
Raycaster Test 2 (C, SDL2)
Raycaster written in C with SDL
Raycaster Test 0 (C, SDL2)
C + SDL Raycasting test 2 (actually fast edition)
Raycaster Test 1 (C, SDL2)
Simple Raycaster in SDL
"beamis" c++ SDL raycasting engine demonstration
C + SDL Raycasting test 3 (now with wall textures!)
Raycaster Test 3 (C, SDL2)
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C + SDL Raycasting test

C + SDL Raycasting test

It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.

Raycaster Test 2 (C, SDL2)

Raycaster Test 2 (C, SDL2)

Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well.

Raycaster written in C with SDL

Raycaster written in C with SDL

Read more details and related context about Raycaster written in C with SDL.

Raycaster Test 0 (C, SDL2)

Raycaster Test 0 (C, SDL2)

Read more details and related context about Raycaster Test 0 (C, SDL2).

C + SDL Raycasting test 2 (actually fast edition)

C + SDL Raycasting test 2 (actually fast edition)

Not sure what I've changed, but the performance is actually very good now.

Raycaster Test 1 (C, SDL2)

Raycaster Test 1 (C, SDL2)

An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...

Simple Raycaster in SDL

Simple Raycaster in SDL

Finally got around to finishing the untextured portion of that one

"beamis" c++ SDL raycasting engine demonstration

"beamis" c++ SDL raycasting engine demonstration

Read more details and related context about "beamis" c++ SDL raycasting engine demonstration.

C + SDL Raycasting test 3 (now with wall textures!)

C + SDL Raycasting test 3 (now with wall textures!)

This video turned out a lot longer than I thought. It's mostly me complaining about how much I struggled implementing this.

Raycaster Test 3 (C, SDL2)

Raycaster Test 3 (C, SDL2)

wrapping it up. Theres some small floating point error when drawing the blocks, but its no biggie really. Just glad its all working.