Topic Brief: Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.

Complete Studio Scene 05 Specular Ao Aximmetry Tutorial -

Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects. Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

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  • Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...
  • Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.
  • Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
  • Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

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Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial
Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial
Complete Studio Scene - 10 - Virtual Screen | Aximmetry Tutorial
Complete Studio Scene - 06 - Reflections | Aximmetry Tutorial
Complete Studio Scene - 07 - Glow | Aximmetry Tutorial
Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial
Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial
Virtual Production Series 03 | How to Live composite a camera feed in Aximmetry | Workflow and tips
Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial
Complete Studio Scene - 08 - Controllable Lighting | Aximmetry Tutorial
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Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial

Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 05 - Specular, AO | Aximmetry Tutorial.

Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial

Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 04 - Optimizing Textures (optional) | Aximmetry Tutorial.

Complete Studio Scene - 10 - Virtual Screen | Aximmetry Tutorial

Complete Studio Scene - 10 - Virtual Screen | Aximmetry Tutorial

Connecting videos and external inputs to the virtual screen ○ Adding a Video Menu.

Complete Studio Scene - 06 - Reflections | Aximmetry Tutorial

Complete Studio Scene - 06 - Reflections | Aximmetry Tutorial

Creating the mirroring effect on the floor surfaces ○ Adding environment map based reflection effects.

Complete Studio Scene - 07 - Glow | Aximmetry Tutorial

Complete Studio Scene - 07 - Glow | Aximmetry Tutorial

Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial

Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 01 - Introduction | Aximmetry Tutorial.

Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial

Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 02 - Importing The Model | Aximmetry Tutorial.

Virtual Production Series 03 | How to Live composite a camera feed in Aximmetry | Workflow and tips

Virtual Production Series 03 | How to Live composite a camera feed in Aximmetry | Workflow and tips

Read more details and related context about Virtual Production Series 03 | How to Live composite a camera feed in Aximmetry | Workflow and tips.

Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial

Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial

Read more details and related context about Complete Studio Scene - 09 - Testing with Green | Aximmetry Tutorial.

Complete Studio Scene - 08 - Controllable Lighting | Aximmetry Tutorial

Complete Studio Scene - 08 - Controllable Lighting | Aximmetry Tutorial

Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...