Reference Summary: Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional)
Complete Studio Scene 06 Reflections Aximmetry Tutorial -
Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ... Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional) Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
Important details found
- Simulating variable lighting conditions using the lighting maps ○ Assembling an example Control Board for switching between ...
- Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional)
- Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.
- Creating the mirroring effect on the floor surfaces ○ Adding environment map based
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