Page Summary: Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere.

Opengl Hell Engine Dev 16 Another Clip -

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere. Probably should work on some lighting next, it's pretty fucking ugly right now.

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  • Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer.
  • I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere.
  • Probably should work on some lighting next, it's pretty fucking ugly right now.

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Visual References

OpenGL Hell Engine Dev 16: Another Clip
OpenGL Hell Engine Dev 04: PBR and transparency.
OpenGL Hell Engine Dev 02: Level Editor
OpenGL Hell Engine Dev 03: Windows and Weatherboards
OpenGL Hell Engine Dev 17: Four player splitscreen
OpenGL Hell Engine Dev 18: Four mice four keyboards
OpenGL Hell Engine Dev 11: MP7 and ADS
OpenGL Hell Engine Dev 06: Split screen multiplayer
OpenGL Hell Engine Dev 13: Glass bullet hole decals
OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations
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OpenGL Hell Engine Dev 16: Another Clip

OpenGL Hell Engine Dev 16: Another Clip

No I haven't implemented netcode. I wish. This footage has player 2 cropped out. Watching splitscreen when you aren't playing ...

OpenGL Hell Engine Dev 04: PBR and transparency.

OpenGL Hell Engine Dev 04: PBR and transparency.

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

OpenGL Hell Engine Dev 02: Level Editor

OpenGL Hell Engine Dev 02: Level Editor

Read more details and related context about OpenGL Hell Engine Dev 02: Level Editor.

OpenGL Hell Engine Dev 03: Windows and Weatherboards

OpenGL Hell Engine Dev 03: Windows and Weatherboards

Probably should work on some lighting next, it's pretty fucking ugly right now.

OpenGL Hell Engine Dev 17: Four player splitscreen

OpenGL Hell Engine Dev 17: Four player splitscreen

I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere. I am gonna smoke this ...

OpenGL Hell Engine Dev 18: Four mice four keyboards

OpenGL Hell Engine Dev 18: Four mice four keyboards

Supports quad mouse n keys. Nothing new visually since the last

OpenGL Hell Engine Dev 11: MP7 and ADS

OpenGL Hell Engine Dev 11: MP7 and ADS

Dual keyboard n mouse now supported. For more frequent updates and download link:

OpenGL Hell Engine Dev 06: Split screen multiplayer

OpenGL Hell Engine Dev 06: Split screen multiplayer

Read more details and related context about OpenGL Hell Engine Dev 06: Split screen multiplayer.

OpenGL Hell Engine Dev 13: Glass bullet hole decals

OpenGL Hell Engine Dev 13: Glass bullet hole decals

Read more details and related context about OpenGL Hell Engine Dev 13: Glass bullet hole decals.

OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations

OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations

Honing in on a release date for the local multiplayer demo. By the end of the year seems achiveable.