Reference Summary: The game can now be started from the editor (written in Lua with LuaJIT) and the player is a physical character controller, which ... Ignite is a rendering framework build using modern C++, the idea of the framework is to abstract render code from the graphics ...

Vulkan Engine Sponza Scene -

The game can now be started from the editor (written in Lua with LuaJIT) and the player is a physical character controller, which ... Ignite is a rendering framework build using modern C++, the idea of the framework is to abstract render code from the graphics ... New features include HDR rendering, weighted blended order-independent transparency and (better late than never) a fullscreen ...

Important details found

  • The game can now be started from the editor (written in Lua with LuaJIT) and the player is a physical character controller, which ...
  • Ignite is a rendering framework build using modern C++, the idea of the framework is to abstract render code from the graphics ...
  • New features include HDR rendering, weighted blended order-independent transparency and (better late than never) a fullscreen ...
  • Used libs: -SDL2 -Dear ImGui -stb image everything else is written by myself in C.

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Image References

Vulkan Engine | Sponza Scene
glTF Sponza in Vulkan (Blinn Phong)
OBJ file loading (Sponza) - Luz Engine #5
Ignite Renderer (Vulkan Sponza)
Custom Vulkan Game Engine - Player movement and photoscanned scenes
Vulkan - Sponza glTF (First Test)
3D Engine - Sponza scene with Dark Souls model.
Directional Shadow Mapping - 3D Graphics - Sponza
(WIP) Vulkan Renderer - Feature Update 02 - Sponza
Super Sponza!  -- A MASSIVE Update To The Most Famous Scene in Computer Graphics
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Vulkan Engine | Sponza Scene

Vulkan Engine | Sponza Scene

I can now load models with multiple textures! Used libs: -SDL2 -Dear ImGui -stb image everything else is written by myself in C.

glTF Sponza in Vulkan (Blinn Phong)

glTF Sponza in Vulkan (Blinn Phong)

Read more details and related context about glTF Sponza in Vulkan (Blinn Phong).

OBJ file loading (Sponza) - Luz Engine #5

OBJ file loading (Sponza) - Luz Engine #5

Read more details and related context about OBJ file loading (Sponza) - Luz Engine #5.

Ignite Renderer (Vulkan Sponza)

Ignite Renderer (Vulkan Sponza)

Ignite is a rendering framework build using modern C++, the idea of the framework is to abstract render code from the graphics ...

Custom Vulkan Game Engine - Player movement and photoscanned scenes

Custom Vulkan Game Engine - Player movement and photoscanned scenes

The game can now be started from the editor (written in Lua with LuaJIT) and the player is a physical character controller, which ...

Vulkan - Sponza glTF (First Test)

Vulkan - Sponza glTF (First Test)

Sorry if it comes out choppy. Screen recorder slows everything down.

3D Engine - Sponza scene with Dark Souls model.

3D Engine - Sponza scene with Dark Souls model.

Can load complex model, and DDS texture (pre-compressed textures)

Directional Shadow Mapping - 3D Graphics - Sponza

Directional Shadow Mapping - 3D Graphics - Sponza

Read more details and related context about Directional Shadow Mapping - 3D Graphics - Sponza.

(WIP) Vulkan Renderer - Feature Update 02 - Sponza

(WIP) Vulkan Renderer - Feature Update 02 - Sponza

New features include HDR rendering, weighted blended order-independent transparency and (better late than never) a fullscreen ...

Super Sponza!  -- A MASSIVE Update To The Most Famous Scene in Computer Graphics

Super Sponza! -- A MASSIVE Update To The Most Famous Scene in Computer Graphics

Read more details and related context about Super Sponza! -- A MASSIVE Update To The Most Famous Scene in Computer Graphics.