Quick Overview: This clip shows the new context hover help which appears when the user lets the mouse linger on the scenery. Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created. Shows how the dynamic real time shadows are shown for trees. The shadows are WIP and haven't got support for correctly ...

Worldforge Ember Gsoc 2010 Quickhelp - Detailed Overview & Context

This clip shows the new context hover help which appears when the user lets the mouse linger on the scenery. Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created. Shows how the dynamic real time shadows are shown for trees. The shadows are WIP and haven't got support for correctly ... Shows how the characters are shaded up close. Shows how a terrain area can be added to any arbitrary entity. The points can be altered in real time, new points added and ... Shows how point light sources provide real time shadows.

Shows of how the terrain is dynamically lit and shaded. This shows the newly added pathfinding and obstacle avoidance functionality. We use the Recast/Detour library in order to ... A demonstration of the new client side features for "endless worlds". Shows how a building is dynamically lit and updated with the lightning. Hi! This video shows most of the changes I have done in the first development week. Unfortunately I am still wrapping my head ... This shows the new Entity Creator, as worked on by Alexey Torkhov during the

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Worldforge Ember, GSoC 2010 quickhelp
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Worldforge Ember, context hover help
Worldforge Ember, adding new points to an area
Worldforge Ember, forest shadows
[ GSoC 2012 ] Ember - WorldForge - Automatic Graphics Settings - Arjun Kumar
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[ GSoC 2012 ] Week 5 Progress Ember - WorldForge (Arjun Kumar)
Worldforge Ember, adding and altering a terrain area
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