Quick Overview: Shows how a terrain area can be added to any arbitrary entity. The points can be altered in real time, new points added and ... Shows how a building is dynamically lit and updated with the lightning. Shows WIP of exporting and importing entities in
Worldforge Ember Model Editor - Detailed Overview & Context
Shows how a terrain area can be added to any arbitrary entity. The points can be altered in real time, new points added and ... Shows how a building is dynamically lit and updated with the lightning. Shows WIP of exporting and importing entities in This shows some basic terrain modifiers, as worked on by Tamas Bates during the Google Summer of Code 08. Shows off the new authoring visualizations in Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created.
Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars. Shows how a level modifier can be applied to an entity, and reapplied as the entity is repositioned and rotated. The level modifier ... Shows how a level terrain mod can be used to make sure that the ground below an entity, in this case a house, is level and ... This shows the new Entity Creator, as worked on by Alexey Torkhov during the Google Summer of Code 08. Hi! This video shows most of the changes I have done in the first development week. Unfortunately I am still wrapping my head ...