Quick Overview: Shows how a terrain area can be added to any arbitrary entity. The points can be altered in real time, new points added and ... Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created. Shows how a building is dynamically lit and updated with the lightning.

Worldforge Ember Export And Import - Detailed Overview & Context

Shows how a terrain area can be added to any arbitrary entity. The points can be altered in real time, new points added and ... Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created. Shows how a building is dynamically lit and updated with the lightning. Shows how a level terrain mod can be used to make sure that the ground below an entity, in this case a house, is level and ... Shows off the new authoring visualizations in Graphical and real time editing of terrain areas. The changes are sent to the server live, so the changes are seen to all other ...

Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars. Hi! This video shows most of the changes I have done in the first development week. Unfortunately I am still wrapping my head ... Shows work in progress with integrting Bullet physics into A demonstration of the new client side features for "endless worlds". Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality.

Photo Gallery

Worldforge Ember - Export and import of entities
Worldforge Ember, adding and altering a terrain area
Worldforge Ember, adding new points to an area
Worldforge Ember, building details
Worldforge Ember - Autologin
Worldforge Ember, terrain editing
Worldforge Ember, adding terrain mod to a house
Worldforge Ember, authoring visualizations
Worldforge Ember, terrain area editing
Worldforge Ember - Model editor
Worldforge Ember, GSoC 2010 actionbars
Worldforge/Ember - progress week 1
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