Short Overview: (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... (Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ...
Mythruna Ecology Coding Live Stream -
(Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... (Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ... Continuing on the rivers from previous weeks, I'll be inserting generated ponds and lakes into the world where the rivers and ...
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- (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
- (Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ...
- Continuing on the rivers from previous weeks, I'll be inserting generated ponds and lakes into the world where the rivers and ...
- Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
- After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.
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