At a Glance: Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.

Mythruna Caves Coding Live Stream -

Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. Enhancing the collision shape debug views to try to track down some static object collision problems.

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  • Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
  • Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
  • Enhancing the collision shape debug views to try to track down some static object collision problems.
  • Back to the regular time at least for this weekt) Let's get started moving the
  • (Note: earlier time) I'm going to try to add map zoom and feature layers.

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Mythruna - "Random Numbers and Town Placement" Coding Live Stream
Mythruna - "Collision Debugging" Live Stream
Mythruna - "Map Zoom/Layers" Coding Live Stream
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Mythruna - "Caves" Coding Live Stream

Mythruna - "Caves" Coding Live Stream

Back to the regular time at least for this weekt) Let's get started moving the

Mythruna - "Caves part 5" Coding Live Stream

Mythruna - "Caves part 5" Coding Live Stream

Read more details and related context about Mythruna - "Caves part 5" Coding Live Stream.

Mythruna - "Caves part 3" Coding Live Stream

Mythruna - "Caves part 3" Coding Live Stream

Read more details and related context about Mythruna - "Caves part 3" Coding Live Stream.

Mythruna - "Caves part 2" Coding Live Stream

Mythruna - "Caves part 2" Coding Live Stream

Read more details and related context about Mythruna - "Caves part 2" Coding Live Stream.

Mythruna - "Caves part 4" Coding Live Stream

Mythruna - "Caves part 4" Coding Live Stream

Read more details and related context about Mythruna - "Caves part 4" Coding Live Stream.

Mythruna - Coding Live Stream

Mythruna - Coding Live Stream

Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ...

Mythruna - "New Release" Coding Live Stream

Mythruna - "New Release" Coding Live Stream

Read more details and related context about Mythruna - "New Release" Coding Live Stream.

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...

Mythruna - "Collision Debugging" Live Stream

Mythruna - "Collision Debugging" Live Stream

Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ...

Mythruna - "Map Zoom/Layers" Coding Live Stream

Mythruna - "Map Zoom/Layers" Coding Live Stream

(Note: earlier time) I'm going to try to add map zoom and feature layers. For those who asked, here are some pertinent links: ...