Short Overview: (Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ... Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.

Mythruna New Release Coding Live Stream -

(Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ... Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. Enhancing the collision shape debug views to try to track down some static object collision problems.

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  • (Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ...
  • Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
  • Enhancing the collision shape debug views to try to track down some static object collision problems.
  • Tonight I will start adding automatic collision avoidance to the steering system...
  • Back to the regular time at least for this weekt) Let's get started moving the cave

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Reference Gallery

Mythruna - "New Release" Coding Live Stream
Mythruna - Even More Finalizing AI Code
Mythruna Anniversary Release Walkthrough
Mythruna - "Scripting updates" Coding Live Stream
Mythruna - Coding Live Stream
Mythruna - "Wrapping up Release" Coding Live Stream
Mythruna - "AI Collision Avoidance" Coding Live Stream
Mythruna - "Caves" Coding Live Stream
Mythruna - "Release overview and bugs" Coding Live Stream
Mythruna - "Collision Debugging" Live Stream
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Mythruna - "New Release" Coding Live Stream

Mythruna - "New Release" Coding Live Stream

Read more details and related context about Mythruna - "New Release" Coding Live Stream.

Mythruna - Even More Finalizing AI Code

Mythruna - Even More Finalizing AI Code

Read more details and related context about Mythruna - Even More Finalizing AI Code.

Mythruna Anniversary Release Walkthrough

Mythruna Anniversary Release Walkthrough

This is a walkthrough of the semi-public 10 year anniversary

Mythruna - "Scripting updates" Coding Live Stream

Mythruna - "Scripting updates" Coding Live Stream

(Note: earlier time) I'm going to mess with some game scripting tonight: inventory setup, maybe the dungeon "game" if there is ...

Mythruna - Coding Live Stream

Mythruna - Coding Live Stream

Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ...

Mythruna - "Wrapping up Release" Coding Live Stream

Mythruna - "Wrapping up Release" Coding Live Stream

Read more details and related context about Mythruna - "Wrapping up Release" Coding Live Stream.

Mythruna - "AI Collision Avoidance" Coding Live Stream

Mythruna - "AI Collision Avoidance" Coding Live Stream

Tonight I will start adding automatic collision avoidance to the steering system... perhaps with some debug visualizations, too.

Mythruna - "Caves" Coding Live Stream

Mythruna - "Caves" Coding Live Stream

Back to the regular time at least for this weekt) Let's get started moving the cave

Mythruna - "Release overview and bugs" Coding Live Stream

Mythruna - "Release overview and bugs" Coding Live Stream

Read more details and related context about Mythruna - "Release overview and bugs" Coding Live Stream.

Mythruna - "Collision Debugging" Live Stream

Mythruna - "Collision Debugging" Live Stream

Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ...