Topic Brief: Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.

Mythruna Coding Live Stream -

Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... After some setbacks this past week, continuing where we left off last week and trying to finalize town placement. Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.

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  • Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
  • After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.
  • Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
  • Enhancing the collision shape debug views to try to track down some static object collision problems.
  • Tonight I will try to fix the bug found last week in the contact debugging visualization.

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Mythruna - Coding Live Stream
Mythruna - "Caves" Coding Live Stream
Mythruna - "New Release" Coding Live Stream
Mythruna - "Collision Debugging" Live Stream
Mythruna - "Contact Debugging" Coding Live Stream
Mythruna - "Final(?) Rivers" Coding Live Stream
Mythruna - "Final Town Placement?" Coding Live Stream
Mythruna - "Random Numbers and Town Placement" Coding Live Stream
Mythruna - Even More Finalizing AI Code
Mythruna - "Ecology" Coding Live Stream
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Mythruna - Coding Live Stream

Mythruna - Coding Live Stream

Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ...

Mythruna - "Caves" Coding Live Stream

Mythruna - "Caves" Coding Live Stream

Back to the regular time at least for this weekt) Let's get started moving the cave

Mythruna - "New Release" Coding Live Stream

Mythruna - "New Release" Coding Live Stream

Read more details and related context about Mythruna - "New Release" Coding Live Stream.

Mythruna - "Collision Debugging" Live Stream

Mythruna - "Collision Debugging" Live Stream

Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ...

Mythruna - "Contact Debugging" Coding Live Stream

Mythruna - "Contact Debugging" Coding Live Stream

Tonight I will try to fix the bug found last week in the contact debugging visualization. If there is time, we'll extend that to work with ...

Mythruna - "Final(?) Rivers" Coding Live Stream

Mythruna - "Final(?) Rivers" Coding Live Stream

Read more details and related context about Mythruna - "Final(?) Rivers" Coding Live Stream.

Mythruna - "Final Town Placement?" Coding Live Stream

Mythruna - "Final Town Placement?" Coding Live Stream

After some setbacks this past week, continuing where we left off last week and trying to finalize town placement. For those who ...

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...

Mythruna - Even More Finalizing AI Code

Mythruna - Even More Finalizing AI Code

Read more details and related context about Mythruna - Even More Finalizing AI Code.

Mythruna - "Ecology" Coding Live Stream

Mythruna - "Ecology" Coding Live Stream

Read more details and related context about Mythruna - "Ecology" Coding Live Stream.