Short Overview: (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
Mythruna Final Rivers Coding Live Stream -
(Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... Enhancing the collision shape debug views to try to track down some static object collision problems.
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- (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
- Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
- Enhancing the collision shape debug views to try to track down some static object collision problems.
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