Quick Overview: Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Shows of how the terrain is dynamically lit and shaded. Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars.

Worldforge Ember Real Time Shadows - Detailed Overview & Context

Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Shows of how the terrain is dynamically lit and shaded. Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars. Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality. Shows how a terrain area can be added to any arbitrary entity. The points can be altered in Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created.

Hi! This video shows the biggest focus of the fourth development week - entity dialog windows. Commits: ... A demonstration of the new client side features for "endless worlds". Hi! This video shows most of the changes I have done in the first development week. Unfortunately I am still wrapping my head ... Shows WIP of exporting and importing entities in Hi! This video shows most of the changes I have done in the second development week. Hope you like the results so far! Commits: ... Shows how the characters are shaded up close.

Hi! This video shows the biggest focus of the fifth development week - merchant dialogs (trading without typing). There is one ...

Photo Gallery

Worldforge Ember, real time shadows
Worldforge Ember, dynamic shadows from point light source
Worldforge Ember, GSoC 2010 actionbar persistence
Worldforge Ember, terrain shadows
Worldforge Ember, forest shadows
Worldforge Ember, shadows near the sty
Worldforge Ember, GSoC 2010 actionbars
Worldforge Ember, GSoC 2010 quickhelp
Worldforge Ember, adding and altering a terrain area
Worldforge Ember - Autologin
Worldforge Ember, adding new points to an area
Worldforge/Ember - progress week 4
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