Quick Overview: Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Shows of how the terrain is dynamically lit and shaded. Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars.
Worldforge Ember Real Time Shadows - Detailed Overview & Context
Shows Tiberiu Paunescu's work during GSoC 2010 with actionbar persistence. Shows of how the terrain is dynamically lit and shaded. Shows Tiberiu Paunescu's work during GSoC 2010 with flexible actionbars. Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality. Shows how a terrain area can be added to any arbitrary entity. The points can be altered in Shows how new points can be added to an area. By pressing ctrl when a polygon point is being moved a new one is created.
Hi! This video shows the biggest focus of the fourth development week - entity dialog windows. Commits: ... A demonstration of the new client side features for "endless worlds". Hi! This video shows most of the changes I have done in the first development week. Unfortunately I am still wrapping my head ... Shows WIP of exporting and importing entities in Hi! This video shows most of the changes I have done in the second development week. Hope you like the results so far! Commits: ... Shows how the characters are shaded up close.
Hi! This video shows the biggest focus of the fifth development week - merchant dialogs (trading without typing). There is one ...