Quick Summary: (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...

Mythruna Game Scripting Coding Live Stream -

(Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ... After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.

Important details found

  • (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
  • Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...
  • After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.
  • Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
  • Back to the regular time at least for this weekt) Let's get started moving the cave

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Mythruna - "Game Scripting" Coding Live Stream

Mythruna - "Game Scripting" Coding Live Stream

(Note: earlier time) We'll finally get around to implementing the simple "dungeon

Mythruna - Coding Live Stream

Mythruna - Coding Live Stream

Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ...

Mythruna - "Scripting updates" Coding Live Stream

Mythruna - "Scripting updates" Coding Live Stream

Read more details and related context about Mythruna - "Scripting updates" Coding Live Stream.

Mythruna - "Caves" Coding Live Stream

Mythruna - "Caves" Coding Live Stream

Back to the regular time at least for this weekt) Let's get started moving the cave

Mythruna - "Final Town Placement?" Coding Live Stream

Mythruna - "Final Town Placement?" Coding Live Stream

After some setbacks this past week, continuing where we left off last week and trying to finalize town placement. For those who ...

Mythruna - "Multi-level Random Dungeons" Coding Live Stream

Mythruna - "Multi-level Random Dungeons" Coding Live Stream

(Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...

Mythruna - "New Release" Coding Live Stream

Mythruna - "New Release" Coding Live Stream

Read more details and related context about Mythruna - "New Release" Coding Live Stream.

Mythruna - "Bug fixes and review" Coding Live Stream

Mythruna - "Bug fixes and review" Coding Live Stream

I'll review where caves are and work on some bug fixes. For those who asked, here are some pertinent links: ...

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Mythruna - "Random Numbers and Town Placement" Coding Live Stream

Going to start building the data needed for town placement but first I'm going to take a quick digression into random number ...

Mythruna - "Map Zoom/Layers" Coding Live Stream

Mythruna - "Map Zoom/Layers" Coding Live Stream

(Note: earlier time) I'm going to try to add map zoom and feature layers. For those who asked, here are some pertinent links: ...